We needed to make a demo track, something to prove that the concept would work in an aural way. We needed to test that the script could work in a game sense and how we could actually design blocks of…

Joel Anthony

Having the benefit of being an illustrator to begin with it was easy for Joel at the inception of the concept to get straight into the concept art. long before the Fit for Battle team was even established. The tone…

Joel Anthony

The original idea came to Joel when he went for a run and listened to a D&D podcast. (the adventure zone) and as the story rolled through, for the briefest moment, he felt like he was running in the story…

Joel Anthony


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